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Devonport Guildhall, Ker Street, Devonport
ALL WELCOME
Friday 3rd February 2012
2pm - 4pm
An one-off event showcasing a series of exploratory projects which
reveal invisible histories, memories and traces in and around Devonport. These projects embed and reveal information about the past, present and future. They explore the use of interactive mobile media, smart objects and projection to suggest new ways of experiencing, interacting and engaging with our built environment.
Background.
Fourty students from the Schools of Architecture and the Digital Art and Technology have worked to create interactive projects that address the following topic:
How can we bridge the gap between the digital and the physical, the material and the immaterial transforming the way we interact with the space around us?
Organisers:
Unit Inbetween, School of Architecture and i-Dat, University of Plymouth
with the kind support of RiO (Real Ideas Organisation)
Further information:
Katharine.willis@plymouth.ac.uk / Gianni.corino@plymouth.ac.uk
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0.6fte Lecturer in Digital Art & Technology / Immersive Media Design
Faculty of Arts
School of Art & Media
Ref: A1931
Salary £30747 to £43840 pa, pro rata – Grade 7/8
The University of Plymouth is consistently recognised as one of the top three new universities in the UK and the Faculty of Arts, one of its most successful faculties. The School of Art & Media, situated in the Faculty of Arts, has received significant investment in the last four years enabling it to enhance its reputation for premium, well-resourced, contemporary programmes. Digital Art & Technology programmes are at the forefront of the school’s portfolio of innovative courses, embedding production, design and practice within digital media.
We are seeking a Lecturer to develop and integrate immersive media technologies, in particular data visualisation, CGI, 3D, game engines and motion graphics, within the practical teaching across the undergraduate (BA/BSc) and postgraduate (MRes) programmes in the school. You will contribute to the development and utilisation of digital media resources for PhD and post-doctoral research, and innovation (commercialisation and public engagement). These include a unique 40 seat, 9m full dome digital projection environment. The post will engage proactively and critically with trans-disciplinary activities which operate across cultural and technological aspects of digital practices.
You will be required to have academic leadership qualities combined with practical digital art and technology software, hardware and design skills. You will have significant Higher Education teaching experience, a track record of cross-disciplinary research and enterprise, and preferably experience of doctoral research supervision. You will have the necessary technical skills to teach and research in the field of immersive media technologies and their application to art and design practice and for the benefit of other disciplines.
Recruitment and selection will be based on individual merit; however, we would particularly like to encourage applications from women, and people from black and ethnic minorities who are under-represented in the Faculty.
This is a part-time position working 18.5 hours per week on a permanent basis.
For an informal discussion, please contact Professor Mike Phillips by email mike.phillips@plymouth.ac.uk or telephone 01752 586262, although applications must be made in accordance with the details shown.
CLOSING DATE: 28/01/2011
University of Plymouth HR Link
http://www.plymouth.ac.uk/working
Curtains for the Albertian Window ~ Digital Alchemy for the Scale Electric.
The presentation playfully explores the shifting frames of reference that occur as the result of our immersion in digitally augmented environments. From mobile phones, GPS devices, RFID tags, data feeds and video streams our understanding of our place within the world has never been more complicated.
With the ‘thingification’ of the Internet an invisible ‘Hertzian’ landscape has been made accessible through instruments that can measure, record and broadcast our deepest fears and desires. Seeping out of our computers, infesting our white goods, our cars all shouting advice and our ornaments remembering things we would rather forget, the ‘virtual’ is converging with the physical and their mutant offspring are shaping our future.
The focus will be on a number of technologies and creative strategies developed by i-DAT and its collaborators. Collectively described as ‘Operating Systems’ these digital tools are designed to lift the veil on this invisible and temporal world.
Underpinning these Operating Systems is the understanding that the material for manifesting things that lie outside of the normal frame of reference is ‘data’ - things so far away, so close, so massive, and so small and so ad infinitum. These digital practices use alchemical processes that enable a series of transformations: from data to code to experience to behaviour.
Some times 3 dimensions are just not enough.
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: REF: A0228. (03/06/2007) Salary £20437 to £23692 pa, Grade 5. Plymouth. A Research Assistant is required to work for a period of six months within i-DAT to develop software to support the display of information and graphics to interpretation screens across the campus and over the internet. The post involves a close relationship with The Centre for Sustainable Futures and will require the development of media platforms to support aspects of the Centre’s delivery of information and knowledge to a wide audience. Applications are invited from people with a good Honours degree in a computing subject, who have some industrial experience in the development of serverside and networked technologies. For an informal discussion, please contact Chris Speed on 01752 232613 or email chris.speed@plymouth.ac.uk. Interviews will be held on Wednesday 11 July 2007. CLOSING DATE: 12 NOON, WEDNESDAY, 15 JUNE 2007. http://www.plymouth.ac.uk/pages/view.asp?page=19178
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(10/04/2006). Digital Arts Symposium. University of Arizona College of Fine Arts. Friday, April 7, 2006. Speakers: Peter Anders, Roy Ascott, Elif Ayiter, Martha Blassnigg, Margaret Dolinsky, Cristina Miranda de Almeida, Carlos Nobrega, Mike Phillips, Yacov Sharir, and Diana Slattery. University of Arizona Aerospace and Mechanical Engineering Building and Fine Arts complex. Tucson, Arizona, USA. Sponsored by UA Fine Arts Technology & Treistman Center. Thanks to The University of Arizona Libraries & Museum of Art?For information. Free and open to the public. Contact: Lucy Petrovich lucy@email.arizona.edu http://www.arts.arizona.edu/lucy/symposium06.htm
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Issues around intellectual property are a key concern for digital artists and designers, revealing a range of tensions between the idealism of work entering the public domain and the pragmatics of making a living. On the one hand, there is the principle that creativity and innovation thrives from the sharing of ideas and material in the ‘commons’ and on the other, that laws are necessary to protect individual and collective interests. This symposium will feature new and provocative ideas that challenge existing structures and practices for those working at the intersections of commerce, research and independent production. http://www.i-dat.org/projects/exploitingpotential/
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i+DATA exposes the ways in which data is instituted in a variety of contexts, de-fragmenting issues related to the production, control and distribution of digital media across the cultural industries. The i+DATA Exposition seeks to de-fragment practices and digital activities across the public and private sectors that define the cultural industries within the South West region and beyond. Partitioned into a series of seminars, practical workshops, presentations and screenings, the exposition provides a rich environment for focused critical discussion on the future of digital media. http://www.i-dat.org/projects/idata/
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22ND JUNE - 22ND JULY 2001. Through digital processes, forms of architecture are changing. The definitions of buildings, spaces and places have all undergone transformation as digital processes alter the way we design, construct, conceive, present and ultimately experience architecture. As architecture transforms its identity and role, it is an appropriate point to reflect upon the methodologies that have emerged in recent times. To document the less tangible, to critique the crazy and explore the subtle. The V01D show provides the public and architects a chance to see unusual and cutting edge forms of digital architectures. From virtual reality systems, 3D fly-throughs across extraordinary landscapes, and what happens when you let children play with VR technology, the show promises to extend our understandings of buildings as new media emerges and transforms our world. Exhibition runs from 22nd June 22nd July 2001. This exhibition coincides with the Royal Institute of British Architects Architecture. http://www.i-dat.org/projects/v01d.pdf


