
Aggregator v1.0 builds on a suite of creative ‘tools’ or ‘operating systems’ that dynamically manifest ‘data’ as an abstract and invisible material, forming a mirror image of our world and reflecting, in sharp contrast and high resolution, our biological, ecological and social activities. It generates an audio/visual immersive experience of data feeds from web 2.0 platforms, news feeds, networks, buildings, and satellites all orchestrated through subtle audience interaction.
Aggregator v1.0 is a evolving generative performane and the audience is able drop in and out during the session.
Aggregator v1.0 coding and composition by Pete Carss.
Aggregators: Pete Carss and Mike Phillips.
Aggregator v1.0 is a component of the Peninsula Arts Contemporary Music Festival 2010
Date: Saturday 27 February.
Venue: Immersive Vision Theatre.
Time: 12:00pm - 4:00pm.
Admission: FREE.
Live coding application - Fluxus (care of Dave Griffiths):
Audio feeds:
PALAOA Audio Observatory (microphone under ice)
http://icecast.awi.de:8000/PALAOA.MP3
Air Traffic Control:
http://mso.liveatc.net:80/khnd1
http://aus.liveatc.net:80/sbbr_acc
Calm noises:
http://www.whitenoise247.com/Sounds/CalmSeaWaves.wav
http://www.whitenoise247.com/Sounds/river_full.wav
Natural Radio:
http://mp3.nasa-us.speedera.net:8000/mp3.nasa-us/florida1
http://67.207.143.181:80/vlf15
http://194.116.73.37:8000/pontese124.m3u
http://icecast.nis.nasa.gov:8000/florida1
http://picasso.astro.ufl.edu:8000/icy_1
Radio Astronomy:
http://28.72.128.252:8000/radast
Fluxus sample code:
;(require fluxus-016/drflux)
(require fluxus-017/planetarium)
;(set-dome-mode! #t)
(smoothing-bias 2)
(clear)
;(clear-colour 0)
;(blur 0.1)
;(fog (vector 0.1 0.1 0.1) 0.2 0.01 0.1)
(ortho)
(define dome (dome-build 10 180 2048))
; buffersize and samplerate need to match jack’s
(start-audio “MPlayer” 1024 48000)
(define (render count)
(cond
((not (zero? count))
(translate (vector 0.1 0.1 (* 10 (gh 4))))
(scale (vector 2 2 1))
(rotate (vector (gh 4) (gh 5) (gh 6) ))
(colour (vector (* 0.5 (gh 4)) 0.2 (* 0.5 (gh 10))
0.3))
(opacity 0.3)
(draw-torus)
(render (- count 1)))))
;(with-state
;(rotate (vector 0 -25 0))
;(render (- count 1))
;(draw-cube)
;set the view of the camera
(dome-setup-main-camera 1400 1050)
(every-frame
(with-pixels-renderer (dome-pixels)
(with-state
;(rotate (vector 0 0 (* 90 (cos(/ (time) 10)))))
(translate (vector 0 0 -100)) ; move it into view
(render 10)))
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Arch-OS - VILLAGE SCREEN @ The Glastonbury Festival Big Screens
Aqeel Akbar, Immersive Media Assistant at the Immersive Vision Theatre was selected to join the team of seven artists working on site at the festival. The dynamic visualisations shown on the screen included the Quartz Composer real time Arch-OS data visualization developed in the i-DAT/AHO/Bartlett workshop.
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“The Village Screen project was a unique collaboration led by the region’s 2012 Creative Programmer, Glastonbury Festival, Team South West and Relays (Legacy Trust UK programme), and including the UK’s network of Creative Programmers, screen agencies and the BBC’s Live Sites team, brings the Village Screen to Glastonbury for the first time this year. The screens will be used to showcase the work of some of the best new filmmaking talent, digital artists, VJs and games developers from the region and the UK.
The 25m2 screens (there are two of them, back- to- back) will broadcast a mix of short films, archive footage, gaming sessions, classic pop and highlights of the BBC’s coverage of the Festival from 10.00am to 3.00am every day.
Village Screen was coordinated by Richard Crowe, London 2012 Creative Programmer.
e: richard.crowe@london2012.com
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“From a circle to a sphere”
Artist Talk: Marc Fournel
Tuesday 25 November 2008, 5.30pm - 6.30pm
Immersive Vision Theatre University of Plymouth
Cost: Free
i-DAT has been awarded a Canada Council for the Arts ‘Grants to New Media and Audio Artists: New Media Residencies’ for the sound and installation artist Marc Fournel. This new award will enable Marc to develop a project incorporating Arch-OS and the Immersive Vision Theatre (IVT).
In this talk, Marc, will present some of his video installations and latest art work using local positioning systems. He will also present his current research being developed through his residency, with a specific focus on working with the Arch-OS system and the IVT.
This will further be an opportunity to experience the IVT’s unique immersive system, whilst re-rendering the universe on the fly through ‘UniView’ (http://www.scalingtheuniverse.com), a computer graphics platform bringing information data- bases to life in a 3D environment, much like an immersive computer game.


